[gd_scene load_steps=3 format=2] [sub_resource type="CubeMesh" id=4] [sub_resource type="BoxShape" id=7] [node name="Pickup" type="Area" groups=["pickup"]] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2.41371 ) [node name="MeshInstance" type="MeshInstance" parent="."] mesh = SubResource( 4 ) skeleton = NodePath("../..") [node name="CollisionShape" type="CollisionShape" parent="."] shape = SubResource( 7 )