391 lines
10 KiB
XML
391 lines
10 KiB
XML
<?xml version="1.0" encoding="utf-8"?><items termsofuse="https://boardgamegeek.com/xmlapi/termsofuse"><item type="boardgame" id="14105">
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<name type="primary" sortindex="1" value="Commands & Colors: Ancients" />
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<name type="alternate" sortindex="1" value="Commands & Colors: Edad Antigua" />
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<name type="alternate" sortindex="1" value="Commands and Colors: Ancients" />
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<name type="alternate" sortindex="1" value="指挥与军旗:古代篇" />
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<name type="alternate" sortindex="1" value="指揮與軍旗:古代篇" />
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<description>From the designer (about his Commands and Colors system, C&amp;C: Ancients, and Memoir' 44):&#10;&#10;&quot;Commands &amp; Colors: Ancients depicts warfare from the Dawn of Military History (3000 BC) to the opening of the Middle Ages (400 AD). Quite an ambitious undertaking for one game, yet Commands &amp; Colors by design is a unique historical game system which allows players to effectively portray stylized battles from this time in history. The 15 battles, showcased in the scenario booklet, although stylized, focus on important terrain features and the historical deployment of forces in scale with the game system. The battles include Bagradas, Cannae, and Zama.&quot;&#10;&#10;&quot;The scale of the game fluctuates from battle to battle. For some scenarios, an infantry unit may represent a legion of fighters, while in other scenarios a unit may represent just a few brave warriors. But the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various units, their weapons, terrain and time.&quot;&#10;&#10;&quot;Unlike its older brother, Battle Cry by Avalon Hill Games, Inc., Commands &amp; Colors: Ancients is moderately more complex and contains additional historical details without the battlefield clutter. Most scenarios will still play to a conclusion in less than an hour.&quot;&#10;&#10;&quot;The command card system, drives movement, creates a true fog of war and presents both challenges and opportunities. There are four types of command cards: Leadership cards, Section cards, Troop cards and Tactic cards.&quot;&#10;&#10;&quot;The battle dice system resolves all combat efficiently and quickly. Each battle die has one Light, one Medium, one Heavy, one Leader, one Flag and one Swords symbol.&quot;&#10;&#10;&quot;The game mechanics, although simple, will still require strategic card play, historical tactics, timely dice rolling, and an aggressive yet flexible battle plan, to achieve victory.&quot;&#10;&#10;</description>
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<yearpublished value="2006" />
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<minplayers value="2" />
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<maxplayers value="2" />
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<poll name="suggested_numplayers" title="User Suggested Number of Players" totalvotes="154">
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<results numplayers="1">
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<result value="Best" numvotes="2" />
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<result value="Recommended" numvotes="39" />
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<result value="Not Recommended" numvotes="68" />
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</results>
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<results numplayers="2">
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<result value="Best" numvotes="135" />
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<result value="Recommended" numvotes="10" />
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<result value="Not Recommended" numvotes="1" />
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</results>
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<results numplayers="2+">
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<result value="Best" numvotes="4" />
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<result value="Recommended" numvotes="22" />
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<result value="Not Recommended" numvotes="58" />
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</results>
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</poll> <playingtime value="60" />
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<minplaytime value="60" />
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<maxplaytime value="60" />
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<minage value="12" />
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<poll name="suggested_playerage" title="User Suggested Player Age" totalvotes="65">
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<results>
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<result value="2" numvotes="1" />
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<result value="3" numvotes="0" />
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<result value="4" numvotes="0" />
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<result value="5" numvotes="0" />
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<result value="6" numvotes="1" />
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<result value="8" numvotes="7" />
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<result value="10" numvotes="21" />
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<result value="12" numvotes="28" />
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<result value="14" numvotes="6" />
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<result value="16" numvotes="0" />
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<result value="18" numvotes="0" />
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<result value="21 and up" numvotes="1" />
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</results>
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</poll> <poll name="language_dependence" title="Language Dependence" totalvotes="50">
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<results>
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<result level="46" value="No necessary in-game text" numvotes="2" />
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<result level="47" value="Some necessary text - easily memorized or small crib sheet" numvotes="5" />
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<result level="48" value="Moderate in-game text - needs crib sheet or paste ups" numvotes="33" />
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<result level="49" value="Extensive use of text - massive conversion needed to be playable" numvotes="7" />
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<result level="50" value="Unplayable in another language" numvotes="3" />
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</results>
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</poll>
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<link type="boardgamecategory" id="1050" value="Ancient" />
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<link type="boardgamecategory" id="1019" value="Wargame" />
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<link type="boardgamemechanic" id="2018" value="Campaign / Battle Card Driven" />
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<link type="boardgamemechanic" id="2841" value="Command Cards" />
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<link type="boardgamemechanic" id="2072" value="Dice Rolling" />
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<link type="boardgamemechanic" id="2040" value="Hand Management" />
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<link type="boardgamemechanic" id="2026" value="Hexagon Grid" />
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<link type="boardgamemechanic" id="2011" value="Modular Board" />
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<link type="boardgamemechanic" id="2822" value="Scenario / Mission / Campaign Game" />
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<link type="boardgamemechanic" id="2070" value="Simulation" />
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<link type="boardgamefamily" id="5606" value="Ancient: Rome" />
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<link type="boardgamefamily" id="10640" value="Country: Greece" />
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<link type="boardgamefamily" id="9769" value="Game: Commands & Colors Ancients" />
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<link type="boardgamefamily" id="58053" value="History: Punic Wars" />
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<link type="boardgamefamily" id="58408" value="History: Sicilian Wars" />
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<link type="boardgamefamily" id="61979" value="Players: Two Player Only Games" />
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<link type="boardgamefamily" id="50" value="Series: Commands & Colors" />
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<link type="boardgameexpansion" id="329723" value="CDG Solo System" />
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<link type="boardgameexpansion" id="22605" value="Commands & Colors: Ancients Expansion Pack #1 – Greece & Eastern Kingdoms" />
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<link type="boardgameexpansion" id="24089" value="Commands & Colors: Ancients Expansion Pack #2 – Rome vs the Barbarians" />
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<link type="boardgameexpansion" id="29853" value="Commands & Colors: Ancients Expansion Pack #3 – The Roman Civil Wars" />
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<link type="boardgameexpansion" id="38928" value="Commands & Colors: Ancients Expansion Pack #4 – Imperial Rome" />
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<link type="boardgameexpansion" id="38927" value="Commands & Colors: Ancients Expansion Pack #5 – Epic Ancients II" />
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<link type="boardgameexpansion" id="88853" value="Commands & Colors: Ancients Expansion Pack #6 – The Spartan Army" />
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<link type="boardgameexpansion" id="169521" value="Commands & Colors: Ancients Expansions #2 and #3 – Rome vs the Barbarians; The Roman Civil Wars" />
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<link type="boardgameimplementation" id="209003" value="Commands & Colors: Medieval" />
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<link type="boardgameimplementation" id="62222" value="Commands & Colors: Napoleonics" />
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<link type="boardgameimplementation" id="259066" value="Commands & Colors: Samurai Battles" />
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<link type="boardgamedesigner" id="25" value="Richard Borg" />
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<link type="boardgameartist" id="71" value="Rodger B. MacGowan" />
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<link type="boardgamepublisher" id="52" value="GMT Games" />
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<link type="boardgamepublisher" id="2366" value="Devir" />
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<link type="boardgamepublisher" id="8759" value="Wargames Club Publishing" />
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<statistics page="1">
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<ratings >
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<usersrated value="8264" />
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<average value="7.77221" />
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<bayesaverage value="7.34426" />
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<ranks>
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<rank type="subtype" id="1" name="boardgame" friendlyname="Board Game Rank" value="173" bayesaverage="7.34426" />
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<rank type="family" id="4664" name="wargames" friendlyname="War Game Rank" value="21" bayesaverage="7.65803" />
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<stddev value="1.41238" />
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<median value="0" />
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<owned value="10973" />
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<trading value="287" />
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<wanting value="598" />
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<wishing value="2682" />
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<numcomments value="2703" />
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</statistics>
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</item>
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</items> |