extends Node # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _init(): OS.set_window_position( OS.get_screen_position(OS.get_current_screen()) + OS.get_screen_size()*0.5 - OS.get_window_size()*0.5) # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass