From 45cb4388479831917b5657b751c4932e1e6bc537 Mon Sep 17 00:00:00 2001 From: Daniel Snider Date: Thu, 2 Jun 2022 13:29:21 -0700 Subject: [PATCH] Fix alignment --- Perspective.ipynb | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Perspective.ipynb b/Perspective.ipynb index 46da1fc..5dfa5bd 100644 --- a/Perspective.ipynb +++ b/Perspective.ipynb @@ -72,9 +72,11 @@ "After the perspective divide, all values are clipped to be inside a $2\\times2\\times2$ cube centered at the origin so that. So that\n", "\n", "$$\n", + "\\begin{align}\n", "-1 \\le v''_x \\le 1\\\\\n", "-1 \\le v''_y \\le 1\\\\\n", - "-1 \\le v''_z \\le 1\\\\\n", + "-1 \\le v''_z \\le 1\n", + "\\end{align}\n", "$$\n", "\n", "*Side note*: Direct3D's clipping bounds are different than OpenGL's, so $f$ needs to be different for it.\n"