Add interactions for hydroponics
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4c3f01a835
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2884c9b096
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assets/sound/forceField_004.ogg
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assets/sound/forceField_004.ogg
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assets/sound/forceField_004.ogg.import
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assets/sound/forceField_004.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/forceField_004.ogg-7f905408cd821478cd3d449ca9826a1d.oggstr"
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[deps]
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source_file="res://assets/sound/forceField_004.ogg"
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dest_files=[ "res://.import/forceField_004.ogg-7f905408cd821478cd3d449ca9826a1d.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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assets/sound/handleSmallLeather.ogg
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assets/sound/handleSmallLeather.ogg
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assets/sound/handleSmallLeather.ogg.import
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assets/sound/handleSmallLeather.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/handleSmallLeather.ogg-5ff0261d6170c004bb74db95081a5fe6.oggstr"
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[deps]
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source_file="res://assets/sound/handleSmallLeather.ogg"
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dest_files=[ "res://.import/handleSmallLeather.ogg-5ff0261d6170c004bb74db95081a5fe6.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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50
scenes/hydroponics_station.tscn
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scenes/hydroponics_station.tscn
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://scripts/coin_machine.gd" type="Script" id=1]
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[ext_resource path="res://scripts/hydroponics_station.gd" type="Script" id=2]
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[ext_resource path="res://scenes/coin_machine.tscn" type="PackedScene" id=3]
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[sub_resource type="CylinderMesh" id=1]
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height = 0.936
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radial_segments = 8
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[sub_resource type="CubeMesh" id=3]
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size = Vector3( 0.4, 1, 0.4 )
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[sub_resource type="ConvexPolygonShape" id=2]
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points = PoolVector3Array( -0.0608763, 0.449247, 0.974783, -0.0608763, -0.464612, -0.974783, -0.0608763, 0.449247, -0.974783, 0.974783, -0.464612, -0.0608763, -0.974783, -0.464612, 0.0608763, 0.974783, 0.449247, 0.0608763, 0.0606902, -0.464648, 0.97486, -0.974783, 0.449247, -0.0608763, 0.7071, 0.453517, -0.7071, -0.705748, -0.468, -0.705748, -0.7071, 0.453517, 0.7071, 0.7071, 0.453517, 0.7071, 0.705748, -0.468, 0.705748, -0.705748, -0.468, 0.705748, 0.705748, -0.468, -0.705748, -0.7071, 0.453517, -0.7071, 0.0606902, -0.464648, -0.97486, -0.974783, -0.464612, -0.0608763, 0.974783, -0.464612, 0.0608763, -0.0608763, -0.464612, 0.974783, 0.0606902, 0.449283, 0.97486, 0.0606902, 0.449283, -0.97486, 0.974783, 0.449247, -0.0608763, -0.974783, 0.449247, 0.0608763, -0.642208, -0.46642, 0.73398, -0.642208, -0.46642, -0.73398, 0.578116, -0.464071, -0.760529, 0.578116, -0.464071, 0.760529, 0.760589, -0.464107, 0.577971, -0.760589, -0.464107, 0.577971, -0.760589, -0.464107, -0.577971, 0.760589, -0.464107, -0.577971 )
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[node name="hydroponics_station" type="Spatial"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 11.4134, 0, -2.96909 )
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script = ExtResource( 2 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.372095, 0 )
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mesh = SubResource( 1 )
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[node name="Yam" type="MeshInstance" parent="MeshInstance"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.886431, 0 )
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visible = false
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mesh = SubResource( 3 )
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skeleton = NodePath("../../..")
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[node name="status_label" type="Label3D" parent="MeshInstance"]
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unique_name_in_owner = true
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.737837, 0 )
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billboard = 1
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[node name="StaticBody" type="StaticBody" parent="."]
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[node name="CollisionShape2" type="CollisionShape" parent="StaticBody"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.372095, 0 )
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shape = SubResource( 2 )
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[node name="coin_machine" type="Area" parent="." instance=ExtResource( 3 )]
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transform = Transform( 0.540026, 0, 0, 0, 0.571038, 0, 0, 0, 0.497953, 0, 0.418593, 0 )
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script = ExtResource( 1 )
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[node name="grow_timer" type="Timer" parent="."]
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one_shot = true
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[connection signal="coin_requirement_met" from="coin_machine" to="." method="_on_coin_machine_coin_requirement_met"]
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[connection signal="timeout" from="grow_timer" to="." method="_on_Timer_timeout"]
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17
scenes/item_pickup.tscn
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scenes/item_pickup.tscn
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://scripts/item_pickup.gd" type="Script" id=1]
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[ext_resource path="res://assets/sound/handleSmallLeather.ogg" type="AudioStream" id=2]
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[sub_resource type="SphereShape" id=1]
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[node name="item_pickup" type="Area"]
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script = ExtResource( 1 )
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[node name="CollisionShape" type="CollisionShape" parent="."]
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shape = SubResource( 1 )
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 2 )
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[connection signal="finished" from="AudioStreamPlayer" to="." method="_on_AudioStreamPlayer_finished"]
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@ -3,17 +3,25 @@
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[ext_resource path="res://scripts/Player.gd" type="Script" id=1]
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[ext_resource path="res://assets/protodungman/DungMan.glb" type="PackedScene" id=2]
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[sub_resource type="SphereShape" id=3]
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[sub_resource type="CapsuleShape" id=2]
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radius = 0.210213
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height = 0.85525
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[sub_resource type="SphereShape" id=3]
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[node name="Player" type="KinematicBody"]
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script = ExtResource( 1 )
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[node name="DungMan" parent="." instance=ExtResource( 2 )]
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[node name="TriggerVolume" type="Area" parent="DungMan"]
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unique_name_in_owner = true
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.630386 )
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[node name="CollisionShape" type="CollisionShape" parent="DungMan/TriggerVolume"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.168703 )
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shape = SubResource( 3 )
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[node name="CollisionShape" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.641703, 0 )
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shape = SubResource( 2 )
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@ -21,8 +29,3 @@ shape = SubResource( 2 )
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 5.44166, 3.39746 )
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fov = 50.0
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[node name="TriggerVolume" type="Area" parent="."]
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[node name="CollisionShape" type="CollisionShape" parent="TriggerVolume"]
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shape = SubResource( 3 )
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@ -1,5 +1,6 @@
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extends KinematicBody
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const EPSILON = 0.0001
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const SPEED = 3.0
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export var inventory = { "ore" : 0 }
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@ -11,7 +12,8 @@ func _ready():
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func _physics_process(delta):
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var input = Vector3(Input.get_axis("left", "right"), 0.0, Input.get_axis("up", "down"))
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var motion = Plane.PLANE_XZ.project(get_viewport().get_camera().global_transform.basis.xform(input)).normalized() * SPEED
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$DungMan.look_at(global_transform.origin - motion, Vector3.UP)
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if motion.length_squared() > EPSILON:
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$DungMan.look_at(global_transform.origin - motion, Vector3.UP)
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move_and_slide(motion)
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func can_afford(item_name, item_amount):
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@ -46,7 +48,7 @@ func modify_inventory(item_name, item_amount):
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func _unhandled_input(event):
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if event.is_action_pressed("action"):
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for area in $TriggerVolume.get_overlapping_areas():
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for area in $"%TriggerVolume".get_overlapping_areas():
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if try_trigger_interact(area):
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break
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@ -58,6 +60,10 @@ func try_trigger_interact(area):
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if not owner.has_method("on_player_interact"):
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return false
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owner.on_player_interact(self)
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var result = owner.on_player_interact(self)
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if not result:
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print("player failed to interacted with ", owner)
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return
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print("player interacted with ", owner)
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return true
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@ -1,16 +1,20 @@
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extends Area
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export var coins_required : int = 1
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export var enabled: bool = true
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signal coin_requirement_met;
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signal coin_requirement_met(player)
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func _ready():
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assert(coins_required >= 0)
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set_meta("owner", self)
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func on_player_interact(player):
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func on_player_interact(player) -> bool:
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assert(player.has_method("modify_inventory"))
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if not enabled:
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return false
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if not player.modify_inventory("coins", -coins_required):
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return
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return false
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emit_signal("coin_requirement_met", player)
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return true
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26
scripts/hydroponics_station.gd
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scripts/hydroponics_station.gd
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extends Spatial
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export var grow_time: float = 2.0
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func _ready():
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$grow_timer.wait_time = grow_time
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func _on_coin_machine_coin_requirement_met(player):
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if $grow_timer.is_stopped():
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$coin_machine.enabled = false
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$grow_timer.start()
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func _on_Timer_timeout():
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var yam = preload("res://scenes/item_pickup.tscn").instance()
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yam.item_name = "yam"
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yam.item_amount = 1
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yam.connect("tree_exited", self, "_on_yam_item_tree_exited")
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$MeshInstance/Yam.visible = true
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add_child(yam)
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func _on_yam_item_tree_exited():
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$coin_machine.enabled = true
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$MeshInstance/Yam.visible = false
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func _process(delta):
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$"%status_label".text = "%f" % $grow_timer.time_left
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scripts/item_pickup.gd
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scripts/item_pickup.gd
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extends Area
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signal picked_up
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export var item_name: String
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export var item_amount: int = 1
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var player: Node
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func on_player_interact(p_player) -> bool:
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monitorable = false
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emit_signal("picked_up")
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player = p_player
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$AudioStreamPlayer.play()
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return true
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func _on_AudioStreamPlayer_finished():
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player.modify_inventory(item_name, item_amount)
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queue_free()
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