Add sleeping
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://assets/level/Level.glb" type="PackedScene" id=1]
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[sub_resource type="CylinderShape" id=1]
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height = 6.30212
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radius = 2.14679
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[node name="Level" instance=ExtResource( 1 )]
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[node name="RTG" type="StaticBody" parent="." index="81"]
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[node name="CollisionShape" type="CollisionShape" parent="RTG" index="0"]
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shape = SubResource( 1 )
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