diff --git a/scripts/Player.gd b/scripts/Player.gd index aceae6d..538fc52 100644 --- a/scripts/Player.gd +++ b/scripts/Player.gd @@ -7,6 +7,7 @@ export var inventory = { "ore" : 0 } var health: int = 4 setget set_health var item_in_hand +var move_enabled: bool = true onready var move_playback = $DungMan/AnimationTree["parameters/Move/playback"] # Called when the node enters the scene tree for the first time. @@ -15,6 +16,8 @@ func _ready(): move_playback.travel("idle") func _physics_process(delta): + if not move_enabled: + return var input = Vector3(Input.get_axis("left", "right"), 0.0, Input.get_axis("up", "down")) var motion = Plane.PLANE_XZ.project(get_viewport().get_camera().global_transform.basis.xform(input)).normalized() * SPEED if motion.length_squared() > EPSILON: @@ -70,10 +73,12 @@ func modify_inventory(item_name, item_amount): func _unhandled_input(event): if event.is_action_pressed("action"): $DungMan/AnimationTree["parameters/Activate/active"] = true + move_enabled = false yield(get_tree().create_timer(0.2), "timeout") for area in $"%TriggerVolume".get_overlapping_areas(): if try_trigger_interact(area): break + move_enabled = true func try_trigger_interact(area): var owner = area