Add some sounds
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parent
d67fde5f0b
commit
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BIN
assets/sound/error_008.ogg
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BIN
assets/sound/error_008.ogg
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15
assets/sound/error_008.ogg.import
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15
assets/sound/error_008.ogg.import
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@ -0,0 +1,15 @@
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/error_008.ogg-8e35fe844dea9a9ba58ee9b53471dbce.oggstr"
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[deps]
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source_file="res://assets/sound/error_008.ogg"
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dest_files=[ "res://.import/error_008.ogg-8e35fe844dea9a9ba58ee9b53471dbce.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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@ -1,7 +1,9 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://scripts/power_station.gd" type="Script" id=1]
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[ext_resource path="res://scripts/power_station.gd" type="Script" id=1]
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[ext_resource path="res://scenes/coin_machine.tscn" type="PackedScene" id=2]
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[ext_resource path="res://scenes/coin_machine.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/sound/forceField_004.ogg" type="AudioStream" id=3]
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[ext_resource path="res://assets/sound/error_008.ogg" type="AudioStream" id=4]
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[sub_resource type="CubeMesh" id=1]
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[sub_resource type="CubeMesh" id=1]
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@ -21,4 +23,12 @@ mesh = SubResource( 1 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0275149, 0.721019, 1.58046 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0275149, 0.721019, 1.58046 )
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billboard = 1
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billboard = 1
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[node name="sounds" type="Node" parent="."]
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[node name="charge_get" type="AudioStreamPlayer" parent="sounds"]
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stream = ExtResource( 3 )
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[node name="error" type="AudioStreamPlayer" parent="sounds"]
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stream = ExtResource( 4 )
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[connection signal="coin_requirement_met" from="coin_machine" to="." method="_on_coin_machine_coin_requirement_met"]
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[connection signal="coin_requirement_met" from="coin_machine" to="." method="_on_coin_machine_coin_requirement_met"]
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@ -32,4 +32,9 @@ func collect_charges_from_station():
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func _on_coin_machine_coin_requirement_met(player):
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func _on_coin_machine_coin_requirement_met(player):
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assert(player.has_method("modify_inventory"))
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assert(player.has_method("modify_inventory"))
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player.modify_inventory("coins", collect_charges_from_station())
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var charges = collect_charges_from_station()
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player.modify_inventory("coins", charges)
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if charges > 0:
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$sounds/charge_get.play()
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else:
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$sounds/error.play()
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