Updated rover game timer UI
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=13 format=2]
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[ext_resource path="res://scenes/rover.tscn" type="PackedScene" id=1]
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[ext_resource path="res://assets/rover_level/RoverGame.glb" type="PackedScene" id=4]
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@ -23,6 +23,12 @@ ssao_edge_sharpness = 0.0
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[sub_resource type="BoxShape" id=8]
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extents = Vector3( 100, 1, 400 )
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[sub_resource type="StyleBoxFlat" id=12]
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bg_color = Color( 0.0588235, 0.509804, 0.0431373, 1 )
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[sub_resource type="StyleBoxFlat" id=13]
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bg_color = Color( 0.47451, 0.25098, 0.0901961, 1 )
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[sub_resource type="ArrayMesh" id=11]
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resource_name = "RoverGame_Cube008"
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surfaces/0 = {
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@ -103,6 +109,9 @@ anchor_left = 0.295312
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anchor_right = 0.704687
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anchor_bottom = 0.0398148
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custom_colors/font_color = Color( 0, 0, 0, 0 )
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custom_styles/fg = SubResource( 12 )
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custom_styles/bg = SubResource( 13 )
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value = 75.0
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__meta__ = {
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"_edit_use_anchors_": true
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}
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