Updated item balloon asset and adjusted the item anchor on it
This commit is contained in:
parent
002ffef1e8
commit
8683916588
Binary file not shown.
Binary file not shown.
@ -9,4 +9,5 @@ script = ExtResource( 1 )
|
|||||||
|
|
||||||
[node name="ItemLabel" type="Label3D" parent="."]
|
[node name="ItemLabel" type="Label3D" parent="."]
|
||||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.881756, 0 )
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.881756, 0 )
|
||||||
|
visible = false
|
||||||
billboard = 1
|
billboard = 1
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
animation = "Balloon Bounce"
|
animation = "Balloon Bounce"
|
||||||
|
|
||||||
[sub_resource type="AnimationNodeAnimation" id=2]
|
[sub_resource type="AnimationNodeAnimation" id=2]
|
||||||
animation = "Balloon Idle"
|
animation = "Balloon Idle-loop"
|
||||||
|
|
||||||
[sub_resource type="AnimationNodeAnimation" id=3]
|
[sub_resource type="AnimationNodeAnimation" id=3]
|
||||||
animation = "Balloon Reset"
|
animation = "Balloon Reset"
|
||||||
@ -28,7 +28,7 @@ auto_advance = true
|
|||||||
states/bounce/node = SubResource( 1 )
|
states/bounce/node = SubResource( 1 )
|
||||||
states/bounce/position = Vector2( 653, 152.25 )
|
states/bounce/position = Vector2( 653, 152.25 )
|
||||||
states/idle/node = SubResource( 2 )
|
states/idle/node = SubResource( 2 )
|
||||||
states/idle/position = Vector2( 358, 151.875 )
|
states/idle/position = Vector2( 358, 151.781 )
|
||||||
states/reset/node = SubResource( 3 )
|
states/reset/node = SubResource( 3 )
|
||||||
states/reset/position = Vector2( 495, 279.5 )
|
states/reset/position = Vector2( 495, 279.5 )
|
||||||
transitions = [ "idle", "bounce", SubResource( 4 ), "bounce", "reset", SubResource( 5 ), "reset", "idle", SubResource( 6 ) ]
|
transitions = [ "idle", "bounce", SubResource( 4 ), "bounce", "reset", SubResource( 5 ), "reset", "idle", SubResource( 6 ) ]
|
||||||
@ -40,12 +40,12 @@ start_node = "idle"
|
|||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
|
|
||||||
[node name="ItemSpawn" type="BoneAttachment" parent="Armature/Skeleton" index="1"]
|
[node name="ItemSpawn" type="BoneAttachment" parent="Armature/Skeleton" index="1"]
|
||||||
transform = Transform( -1, 0, -8.74228e-08, -8.96342e-08, 0, 1.0253, 0, 1, 0, 0, -0.013823, 0 )
|
transform = Transform( 1, 2.77886e-15, 8.74228e-08, 2.76877e-15, 0.996368, -6.33421e-08, -8.74228e-08, 6.3573e-08, 1, 0, 0.00594532, 0 )
|
||||||
bone_name = "Item"
|
bone_name = "Item"
|
||||||
|
|
||||||
[node name="attached_item" parent="Armature/Skeleton/ItemSpawn" index="0" instance=ExtResource( 3 )]
|
[node name="attached_item" parent="Armature/Skeleton/ItemSpawn" index="0" instance=ExtResource( 3 )]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform( 1, 0, -2.37178e-09, 0, 1, 0, -2.37177e-09, 0, 1.02713, 1.6173e-08, 0, -0.184997 )
|
transform = Transform( 1, -2.11758e-21, -2.37178e-09, -4.23516e-22, 1, 0, -2.37177e-09, -1.20792e-13, 1.02713, -5.21145e-16, -0.187539, 1.19224e-08 )
|
||||||
item_type = ExtResource( 4 )
|
item_type = ExtResource( 4 )
|
||||||
|
|
||||||
[node name="AnimationPlayer" parent="." index="1"]
|
[node name="AnimationPlayer" parent="." index="1"]
|
||||||
|
@ -18,7 +18,7 @@ script = ExtResource( 2 )
|
|||||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.621351, 0 )
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.621351, 0 )
|
||||||
|
|
||||||
[node name="item_dump" parent="." instance=ExtResource( 4 )]
|
[node name="item_dump" parent="." instance=ExtResource( 4 )]
|
||||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.117529, 0 )
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.38419e-07, -0.117529, 0.694059 )
|
||||||
collision_mask = 0
|
collision_mask = 0
|
||||||
items_required = [ ExtResource( 7 ), ExtResource( 6 ) ]
|
items_required = [ ExtResource( 7 ), ExtResource( 6 ) ]
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user