Updated oven to extend Damageable and updated code to override base class properly

This commit is contained in:
akshay 2022-08-18 21:30:21 -04:00
parent b10ad40552
commit 8974f0cc56
8 changed files with 19 additions and 17 deletions

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=2]
[gd_scene load_steps=10 format=2]
[ext_resource path="res://scenes/item_holder.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/crafting_station/crafting_station.gd" type="Script" id=2]
@ -6,6 +6,7 @@
[ext_resource path="res://scenes/item_dump.tscn" type="PackedScene" id=4]
[ext_resource path="res://scenes/status_light.tscn" type="PackedScene" id=5]
[ext_resource path="res://item_types/repair_kit.tres" type="Resource" id=6]
[ext_resource path="res://item_types/ore.tres" type="Resource" id=7]
[sub_resource type="CylinderMesh" id=1]
height = 0.936
@ -57,6 +58,8 @@ unique_name_in_owner = true
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.366242, 0, 0 )
item_type_0 = ExtResource( 6 )
item_count_0 = 1
item_type_1 = ExtResource( 7 )
item_count_1 = 2
[node name="status_light" parent="." instance=ExtResource( 5 )]
unique_name_in_owner = true

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=27 format=2]
[gd_scene load_steps=28 format=2]
[ext_resource path="res://scenes/player.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/dof_focus.gd" type="Script" id=2]
@ -20,6 +20,7 @@
[ext_resource path="res://scenes/comm_station.tscn" type="PackedScene" id=18]
[ext_resource path="res://assets/level/Level.tscn" type="PackedScene" id=19]
[ext_resource path="res://scenes/bed.tscn" type="PackedScene" id=20]
[ext_resource path="res://item_types/repair_kit.tres" type="Resource" id=21]
[sub_resource type="CylinderShape" id=8]
height = 5.22615
@ -248,9 +249,11 @@ text = "Storage"
[node name="item_holder" parent="Storage_Room" instance=ExtResource( 17 )]
transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, -0.0128546, 0, -8.17408 )
start_with_item = ExtResource( 21 )
[node name="item_holder2" parent="Storage_Room" instance=ExtResource( 17 )]
transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, -2.64011, 0, -8.27395 )
start_with_item = ExtResource( 6 )
[node name="item_holder3" parent="Storage_Room" instance=ExtResource( 17 )]
transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, 2.23318, 0, -8.0887 )

View File

@ -42,6 +42,8 @@ one_shot = true
unique_name_in_owner = true
item_type_0 = ExtResource( 6 )
item_count_0 = 1
item_type_1 = ExtResource( 7 )
item_count_1 = 2
[node name="status_light" parent="." instance=ExtResource( 5 )]
unique_name_in_owner = true

View File

@ -1,4 +1,4 @@
extends Spatial
extends Damageable
const StateIdle = preload("res://scripts/oven/state/idle.gd")
const StateCooking = preload("res://scripts/oven/state/cooking.gd")
@ -6,8 +6,6 @@ const StateHoldingItem = preload("res://scripts/oven/state/holding_item.gd")
const StateBroken = preload("res://scripts/oven/state/broken.gd")
export var cook_time: float = 2.0
export var start_broken: bool = false
export var max_hp: int = 1
var hp: int = max_hp
var state = null
@ -38,5 +36,6 @@ func _on_item_holder_item_changed(item):
func _on_item_dump_completed():
state.on_item_dump_completed()
func take_damage():
state.take_damage()
func take_damage(damage : int = 1):
.take_damage(damage)
state.on_damage_taken()

View File

@ -8,7 +8,6 @@ func _init():
pass
func enter_from(state):
ctx.remove_from_group("damageable")
ctx.get_node("item_dump").enabled = true
ctx.get_node("item_dump").reset()
ctx.get_node("coin_machine").enabled = false
@ -18,7 +17,6 @@ func enter_from(state):
func exit_to(state):
assert(state.NAME != "broken")
ctx.add_to_group("damageable")
func on_coin_machine_coin_requirement_met(player):
assert(false, "should be impossible while broken")
@ -33,5 +31,5 @@ func on_item_dump_completed():
ctx.full_heal()
ctx.change_state(ctx.StateIdle.new())
func take_damage():
pass # already broken
func on_damage_taken():
assert(false, "should be impossible while broken")

View File

@ -36,8 +36,7 @@ func on_item_holder_item_changed(item):
func on_item_dump_completed():
assert(false, "item dump should be disabled")
func take_damage():
ctx.hp -= 1
func on_damage_taken():
if ctx.hp <= 0:
assert(ctx.get_node("%item_holder").has_item())
ctx.get_node("%item_holder").destroy_item()

View File

@ -40,8 +40,7 @@ func on_item_holder_item_changed(item):
func on_item_dump_completed():
assert(false, "item dump should be disabled")
func take_damage():
ctx.hp -= 1
func on_damage_taken():
if ctx.hp <= 0:
if ctx.get_node("%item_holder").has_item():
ctx.get_node("%item_holder").destroy_item()

View File

@ -30,7 +30,6 @@ func on_item_holder_item_changed(item):
func on_item_dump_completed():
assert(false, "item dump should be disabled")
func take_damage():
ctx.hp -= 1
func on_damage_taken():
if ctx.hp <= 0:
ctx.change_state(ctx.StateBroken.new())