Updated rover level with asset. Also made the arrow fade when player is certain distance away
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@@ -0,0 +1,8 @@
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[gd_resource type="ShaderMaterial" load_steps=2 format=2]
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[ext_resource path="res://shaders/simple_rgba.gdshader" type="Shader" id=1]
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[resource]
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shader = ExtResource( 1 )
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shader_param/color = Color( 0.435294, 0.905882, 0.470588, 1 )
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shader_param/alpha = 1.0
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