Updated rover level with asset. Also made the arrow fade when player is certain distance away
This commit is contained in:
1 parent
2f8bbe57e2
commit
a2998810c1
14 files changed
+63
-6
No files matched your search
@@ -0,0 +1,11 @@
|
||||
shader_type spatial;
|
||||
render_mode blend_mix, cull_disabled, depth_draw_alpha_prepass, shadows_disabled;
|
||||
|
||||
uniform vec4 color : hint_color;
|
||||
uniform float alpha : hint_range(0.0, 1.0) = 1.0;
|
||||
|
||||
void fragment()
|
||||
{
|
||||
ALPHA = alpha;
|
||||
ALBEDO = color.rgb;
|
||||
}
|
||||
Reference in new issue
Block a user