Added Crafting Machine

This commit is contained in:
akshay 2022-08-14 17:28:32 -04:00
parent d20642e267
commit a336411c84
5 changed files with 133 additions and 13 deletions

View File

@ -2,7 +2,7 @@
[ext_resource path="res://scripts/Recipe.gd" type="Script" id=1]
[ext_resource path="res://item_types/ore.tres" type="Resource" id=2]
[ext_resource path="res://item_types/raw_yam.tres" type="Resource" id=3]
[ext_resource path="res://item_types/repair_kit.tres" type="Resource" id=3]
[resource]
script = ExtResource( 1 )

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@ -0,0 +1,47 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://scenes/item_holder.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/crafting_machine.gd" type="Script" id=2]
[ext_resource path="res://scenes/coin_machine.tscn" type="PackedScene" id=3]
[sub_resource type="CylinderMesh" id=1]
height = 0.936
radial_segments = 8
[sub_resource type="ConvexPolygonShape" id=2]
points = PoolVector3Array( -0.0608763, 0.449247, 0.974783, -0.0608763, -0.464612, -0.974783, -0.0608763, 0.449247, -0.974783, 0.974783, -0.464612, -0.0608763, -0.974783, -0.464612, 0.0608763, 0.974783, 0.449247, 0.0608763, 0.0606902, -0.464648, 0.97486, -0.974783, 0.449247, -0.0608763, 0.7071, 0.453517, -0.7071, -0.705748, -0.468, -0.705748, -0.7071, 0.453517, 0.7071, 0.7071, 0.453517, 0.7071, 0.705748, -0.468, 0.705748, -0.705748, -0.468, 0.705748, 0.705748, -0.468, -0.705748, -0.7071, 0.453517, -0.7071, 0.0606902, -0.464648, -0.97486, -0.974783, -0.464612, -0.0608763, 0.974783, -0.464612, 0.0608763, -0.0608763, -0.464612, 0.974783, 0.0606902, 0.449283, 0.97486, 0.0606902, 0.449283, -0.97486, 0.974783, 0.449247, -0.0608763, -0.974783, 0.449247, 0.0608763, -0.642208, -0.46642, 0.73398, -0.642208, -0.46642, -0.73398, 0.578116, -0.464071, -0.760529, 0.578116, -0.464071, 0.760529, 0.760589, -0.464107, 0.577971, -0.760589, -0.464107, 0.577971, -0.760589, -0.464107, -0.577971, 0.760589, -0.464107, -0.577971 )
[node name="crafting_machine" type="Spatial"]
script = ExtResource( 2 )
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.372095, 0 )
mesh = SubResource( 1 )
[node name="status_label" type="Label3D" parent="MeshInstance"]
unique_name_in_owner = true
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.737837, 0 )
billboard = 1
[node name="StaticBody" type="StaticBody" parent="."]
[node name="CollisionShape2" type="CollisionShape" parent="StaticBody"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.372095, 0 )
shape = SubResource( 2 )
[node name="slot_1" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 3 )
[node name="slot_2" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 6 )
[node name="craft_item_holder" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3 )
add_enabled = false
[node name="coin_machine" parent="." instance=ExtResource( 3 )]
[connection signal="item_changed" from="slot_1" to="." method="_on_slot_1_item_changed"]
[connection signal="item_changed" from="slot_2" to="." method="_on_slot_2_item_changed"]
[connection signal="item_changed" from="craft_item_holder" to="." method="_on_craft_item_holder_item_changed"]
[connection signal="coin_requirement_met" from="coin_machine" to="." method="_on_coin_machine_coin_requirement_met"]

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@ -1,11 +1,12 @@
[gd_scene load_steps=7 format=2]
[gd_scene load_steps=8 format=2]
[ext_resource path="res://scenes/player.tscn" type="PackedScene" id=1]
[ext_resource path="res://scenes/moon.tscn" type="PackedScene" id=2]
[ext_resource path="res://scenes/power_station.tscn" type="PackedScene" id=3]
[ext_resource path="res://item_types/raw_yam.tres" type="Resource" id=4]
[ext_resource path="res://scenes/crafting_machine.tscn" type="PackedScene" id=4]
[ext_resource path="res://scenes/item_holder.tscn" type="PackedScene" id=5]
[ext_resource path="res://item_types/ore.tres" type="Resource" id=6]
[ext_resource path="res://recipes/all_recipes.tres" type="Resource" id=7]
[node name="dev_akshay" type="Spatial"]
@ -17,13 +18,14 @@ time_to_generate = 5.0
[node name="Player" parent="." instance=ExtResource( 1 )]
[node name="item_holder" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.04269, 0, -4.32055 )
start_with_item = ExtResource( 4 )
[node name="crafting_machine" parent="." instance=ExtResource( 4 )]
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.974658, 0.0662553, -4.70336 )
recipes = ExtResource( 7 )
[node name="item_holder2" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 3.179, 0, -4.17727 )
[node name="item_holder" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.334, 0, 1 )
start_with_item = ExtResource( 6 )
[node name="item_holder3" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0480788, 0, -7.2244 )
[node name="item_holder2" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.33, 0, 1 )
start_with_item = ExtResource( 6 )

View File

@ -4,7 +4,38 @@ class_name RecipeDB
export(Array, Resource) var recipes
func find_recipe(item_type_1: Resource, item_type_2: Resource) -> Resource:
assert(item_type_1 != null)
assert(item_type_2 != null)
var in_items = {}
if item_type_1 == item_type_2:
in_items[item_type_1] = 2
else:
in_items[item_type_1] = 1
in_items[item_type_2] = 1
for recipe in recipes:
pass
# TODO, find recipe
return recipes[0] # This is just stubbed; remove later
if recipe.item_type_in_1 == null or recipe.item_type_in_2 == null or recipe.item_type_out == null:
continue
var items = [recipe.item_type_in_1, recipe.item_type_in_2]
# build cost map
var total_cost = {}
for n in 2:
if total_cost.has(items[n]):
total_cost[items[n]] += 1
else:
total_cost[items[n]] = 1
# check if you can afford the cost
var cost_met : bool = true
for item_type in total_cost.keys():
if not in_items.has(item_type):
cost_met = false
break
if in_items[item_type] < total_cost[item_type]:
cost_met = false
break
if cost_met:
return recipe.item_type_out
return null

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@ -0,0 +1,40 @@
extends Spatial
export var recipes: Resource
# Called when the node enters the scene tree for the first time.
func _ready():
assert(recipes != null)
func craft_item():
var crafted_item = recipes.find_recipe($slot_1.item_in_hold.item_type, $slot_2.item_in_hold.item_type)
if crafted_item == null:
return
$slot_1.destroy_item()
$slot_2.destroy_item()
$craft_item_holder.spawn_item(crafted_item)
func _on_coin_machine_coin_requirement_met(player):
if not $slot_1.has_item():
print("Slot 1 item missing")
return
if not $slot_2.has_item():
print("Slot 2 item missing")
return
craft_item()
func should_enable_coin_machine():
if $craft_item_holder.has_item():
return false
if not $slot_1.has_item() or not $slot_2.has_item():
return false
return true
func _on_craft_item_holder_item_changed(item):
$coin_machine.enabled = should_enable_coin_machine()
func _on_slot_1_item_changed(item):
$coin_machine.enabled = should_enable_coin_machine()
func _on_slot_2_item_changed(item):
$coin_machine.enabled = should_enable_coin_machine()