Added new item assets and updated item holder placements. Also updated rover game loot table to only give Geodes but varying quantities. Big commit. my bad.
This commit is contained in:
parent
a2998810c1
commit
e433f3851b
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assets/chip/Board.material
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assets/chip/Board.material
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assets/chip/Material_001.material
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assets/chip/Material_001.material
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assets/chip/Material_002.material
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assets/chip/Material_002.material
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assets/chip/Material_003.material
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assets/chip/Material_003.material
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assets/chip/chip.glb
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assets/chip/chip.glb
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assets/chip/chip.tscn
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assets/chip/chip.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/chip/chip.glb" type="PackedScene" id=1]
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[node name="chip" instance=ExtResource( 1 )]
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assets/crystal/Gemstone.material
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assets/crystal/Gemstone.material
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assets/crystal/Rocky.material
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assets/crystal/Rocky.material
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assets/crystal/crystal.glb
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assets/crystal/crystal.glb
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assets/crystal/crystal.tscn
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assets/crystal/crystal.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/crystal/crystal.glb" type="PackedScene" id=1]
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[node name="crystal" instance=ExtResource( 1 )]
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assets/gem/Gemstone.material
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assets/gem/Gemstone.material
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assets/gem/gem.glb
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assets/gem/gem.glb
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assets/gem/gem.glb.import
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assets/gem/gem.glb.import
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assets/gem/gem.tscn
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assets/gem/gem.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/gem/gem.glb" type="PackedScene" id=1]
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[node name="gem" instance=ExtResource( 1 )]
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assets/geode/Gemstone.material
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assets/geode/Gemstone.material
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assets/geode/Rocky.material
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assets/geode/Rocky.material
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assets/geode/geode.glb
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assets/geode/geode.glb
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assets/geode/geode.glb.import
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assets/geode/geode.glb.import
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assets/geode/geode.tscn
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assets/geode/geode.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/geode/geode.glb" type="PackedScene" id=1]
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[node name="geode" instance=ExtResource( 1 )]
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assets/ingot/Metal.material
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assets/ingot/Metal.material
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assets/ingot/ingot.glb
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assets/ingot/ingot.glb
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assets/ingot/ingot.tscn
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assets/ingot/ingot.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/ingot/ingot.glb" type="PackedScene" id=1]
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[node name="ingot" instance=ExtResource( 1 )]
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assets/level/Bedroom_Floor_MAT.material
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assets/level/Bedroom_Floor_MAT.material
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assets/level/CenterHub_Floor_MAT.material
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assets/level/CenterHub_Floor_MAT.material
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assets/level/Hallway_Floor_MAT.material
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assets/level/Hallway_Floor_MAT.material
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assets/level/Hallway_Window_MAT.material
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assets/level/Hallway_Window_MAT.material
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assets/level/Room_Floor_MAT.material
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assets/level/Room_Floor_MAT.material
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assets/metal_plate/Metal.material
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assets/metal_plate/Metal.material
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assets/metal_plate/metal_plate.glb
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assets/metal_plate/metal_plate.glb
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assets/metal_plate/metal_plate.glb.import
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assets/metal_plate/metal_plate.tscn
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assets/metal_plate/metal_plate.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/metal_plate/metal_plate.glb" type="PackedScene" id=1]
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[node name="metal_plate" instance=ExtResource( 1 )]
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assets/ore/Metal.material
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assets/ore/Metal.material
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assets/ore/Rocky.material
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assets/ore/Rocky.material
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assets/repair_kit/Metal.material
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assets/repair_kit/Metal.material
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assets/repair_kit/Rocky.material
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assets/repair_kit/Rocky.material
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assets/repair_kit/Wrench Metal.material
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assets/repair_kit/Wrench Metal.material
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assets/repair_kit/repair_kit.glb
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assets/repair_kit/repair_kit.glb
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assets/repair_kit/repair_kit.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/repair_kit/repair_kit.glb" type="PackedScene" id=1]
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[node name="repair_kit" instance=ExtResource( 1 )]
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assets/repair_kit_advanced/Wrench Metal.material
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assets/repair_kit_advanced/Wrench Metal.material
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assets/repair_kit_advanced/repair_kit_advanced.glb
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assets/repair_kit_advanced/repair_kit_advanced.glb
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assets/repair_kit_advanced/repair_kit_advanced.glb.import
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assets/repair_kit_advanced/repair_kit_advanced.glb.import
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assets/repair_kit_advanced/repair_kit_advanced.tscn
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assets/repair_kit_advanced/repair_kit_advanced.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/repair_kit_advanced/repair_kit_advanced.glb" type="PackedScene" id=1]
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[node name="repair_kit_advanced" instance=ExtResource( 1 )]
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assets/yam/Root.material
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assets/yam/Root.material
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assets/yam_cooked/Dish.material
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assets/yam_cooked/Dish.material
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assets/yam_cooked/Fork Metal.material
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assets/yam_cooked/Fork Metal.material
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assets/yam_cooked/Yam.material
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assets/yam_cooked/Yam.material
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assets/yam_cooked/yam_cooked.glb
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assets/yam_cooked/yam_cooked.glb
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assets/yam_cooked/yam_cooked.glb.import
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assets/yam_cooked/yam_cooked.tscn
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assets/yam_cooked/yam_cooked.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/yam_cooked/yam_cooked.glb" type="PackedScene" id=1]
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[node name="yam_cooked" instance=ExtResource( 1 )]
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://scripts/ItemType.gd" type="Script" id=1]
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[ext_resource path="res://assets/yam/yam.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/repair_kit_advanced/repair_kit_advanced.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://scripts/ItemType.gd" type="Script" id=1]
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[ext_resource path="res://assets/ore/ore.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/chip/chip.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://scripts/ItemType.gd" type="Script" id=1]
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[ext_resource path="res://assets/yam/yam.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/yam_cooked/yam_cooked.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://scripts/ItemType.gd" type="Script" id=1]
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[ext_resource path="res://assets/ore/ore.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/crystal/crystal.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://scripts/ItemType.gd" type="Script" id=1]
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[ext_resource path="res://assets/ore/ore.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/gem/gem.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://scripts/ItemType.gd" type="Script" id=1]
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[ext_resource path="res://assets/ore/ore.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/geode/geode.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://scripts/ItemType.gd" type="Script" id=1]
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[ext_resource path="res://assets/ore/ore.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/ingot/ingot.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://scripts/ItemType.gd" type="Script" id=1]
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[ext_resource path="res://assets/ore/ore.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/metal_plate/metal_plate.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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@ -1,7 +1,7 @@
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[gd_resource type="Resource" load_steps=3 format=2]
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[ext_resource path="res://scripts/ItemType.gd" type="Script" id=1]
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[ext_resource path="res://assets/yam/yam.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/repair_kit/repair_kit.tscn" type="PackedScene" id=2]
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[resource]
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script = ExtResource( 1 )
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@ -88,6 +88,11 @@ _global_script_classes=[ {
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"class": "RecipeDB",
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"language": "GDScript",
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"path": "res://scripts/RecipeDB.gd"
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}, {
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"base": "Reference",
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"class": "SimpleLootTable",
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"language": "GDScript",
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"path": "res://scripts/loot_table.gd"
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} ]
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_global_script_class_icons={
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"DTS": "",
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@ -105,7 +110,8 @@ _global_script_class_icons={
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"Interface": "",
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"ItemType": "",
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"Recipe": "",
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"RecipeDB": ""
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"RecipeDB": "",
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"SimpleLootTable": ""
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}
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[application]
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@ -13,11 +13,11 @@ script = ExtResource( 2 )
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start_broken = true
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[node name="item_slot_1" parent="." groups=["crafting_item_slots"] instance=ExtResource( 1 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.553907, -0.287795, 4.17596 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.059763, -0.115891, 4.15428 )
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start_with_item = ExtResource( 6 )
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[node name="item_slot_2" parent="." groups=["crafting_item_slots"] instance=ExtResource( 1 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.553907, -0.287795, 2.17596 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.059763, -0.115891, 2.15428 )
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[node name="coin_machine" parent="." instance=ExtResource( 3 )]
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unique_name_in_owner = true
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@ -18,7 +18,7 @@ shape = SubResource( 4 )
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[node name="item_holder" parent="." instance=ExtResource( 1 )]
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unique_name_in_owner = true
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.776869, 0 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0491054, 0.668364, 0.0490932 )
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start_with_item = ExtResource( 3 )
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[connection signal="item_changed" from="item_holder" to="." method="_on_item_holder_item_changed"]
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@ -14,10 +14,10 @@ script = ExtResource( 3 )
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gen_item = ExtResource( 7 )
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[node name="item_slot_1" parent="." groups=["conveyor_item_slots"] instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.42151, 0.596, -1.399 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.68704, 0.739615, -1.65247 )
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[node name="item_slot_2" parent="." groups=["conveyor_item_slots"] instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.30446, 0.596, -1.399 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.05952, 0.74, -1.652 )
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[node name="coin_machine" parent="." instance=ExtResource( 1 )]
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unique_name_in_owner = true
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@ -16,7 +16,7 @@ script = ExtResource( 2 )
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shape = SubResource( 4 )
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[node name="ItemSpawn" type="Spatial" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.372095, 0 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0809823, 0 )
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 1 )
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@ -92,6 +92,9 @@ __meta__ = {
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[node name="CollisionShape" parent="Level/Wall_Shortest Y2/Wall_Shortest Y2" index="0"]
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transform = Transform( 1, 0, -7.45058e-09, 0, 1, 0, 0, 0, 1, -0.0327864, -5.72205e-06, 0.855087 )
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[node name="Wall_Slightly Shorter0173" parent="Level/Wall_Slightly Shorter_With Moulding002" index="2"]
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transform = Transform( 1, 0, -7.45058e-09, 0, 1, 0, 0, 0, 0.2, 0, 0, 0 )
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[node name="Player" parent="." instance=ExtResource( 3 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 4.35996 )
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hunger_tick_time = 75.0
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@ -285,27 +288,27 @@ modulate = Color( 0, 0, 0, 1 )
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text = "Storage"
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[node name="item_holder" parent="Storage_Room" instance=ExtResource( 17 )]
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transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, 0.595225, 1.14717, -8.87313 )
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transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, 0.595, 1.032, -8.873 )
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start_with_item = ExtResource( 22 )
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[node name="item_holder2" parent="Storage_Room" instance=ExtResource( 17 )]
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transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, 3.18382, 0.988555, -8.65995 )
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transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, 3.18382, 1.03248, -8.65997 )
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[node name="item_holder3" parent="Storage_Room" instance=ExtResource( 17 )]
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transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, -4.36385, 0.909436, -9.93777 )
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transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, -4.45302, 0.685581, -9.83969 )
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[node name="item_holder4" parent="Storage_Room" instance=ExtResource( 17 )]
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transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, -4.17989, 1.15542, -5.03403 )
|
||||
transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, -4.16387, 1.032, -5.06669 )
|
||||
start_with_item = ExtResource( 22 )
|
||||
|
||||
[node name="item_holder5" parent="Storage_Room" instance=ExtResource( 17 )]
|
||||
transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, 4.6338, 1.01416, -9.90946 )
|
||||
transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, 4.59934, 1.032, -9.89562 )
|
||||
|
||||
[node name="item_holder6" parent="Storage_Room" instance=ExtResource( 17 )]
|
||||
transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, 3.84102, 0.99789, -4.52361 )
|
||||
transform = Transform( 0.0379867, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379867, 3.841, 1.032, -4.524 )
|
||||
|
||||
[node name="item_holder7" parent="Storage_Room" instance=ExtResource( 17 )]
|
||||
transform = Transform( 0.0341881, 0, 0.89935, 0, 0.9, 0, -0.89935, 0, 0.0341881, -2.50595, 1.21779, -9.91222 )
|
||||
transform = Transform( 0.0341881, 0, 0.89935, 0, 0.9, 0, -0.89935, 0, 0.0341881, -2.55355, 1.032, -10.2179 )
|
||||
|
||||
[node name="Crafting_Room" type="Spatial" parent="."]
|
||||
transform = Transform( -0.668793, 0, -0.743448, 0, 1, 0, 0.743448, 0, -0.668793, 6.10625, 0, 6.11932 )
|
||||
@ -328,6 +331,12 @@ visible = false
|
||||
modulate = Color( 0, 0, 0, 1 )
|
||||
text = "TRANSFORMATRON"
|
||||
|
||||
[node name="item_holder" parent="Crafting_Room" instance=ExtResource( 17 )]
|
||||
transform = Transform( 0.0379863, 0, 0.999279, 0, 1, 0, -0.999279, 0, 0.0379863, 4.67479, 0.817799, -9.1295 )
|
||||
|
||||
[node name="item_holder5" parent="Crafting_Room" instance=ExtResource( 17 )]
|
||||
transform = Transform( 0.0379864, 0, 0.999278, 0, 1, 0, -0.999278, 0, 0.0379864, -5.01753, 1.20905, -9.643 )
|
||||
|
||||
[node name="Bed_Room" type="Spatial" parent="."]
|
||||
transform = Transform( -0.999913, 0, 0.0131247, 0, 1, 0, -0.0131247, 0, -0.999913, -0.0536704, 0, 23.0231 )
|
||||
|
||||
@ -402,7 +411,6 @@ transform = Transform( -0.707107, 0, 0.707107, 0, 1, 0, -0.707107, 0, -0.707107,
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
pause_mode = 1
|
||||
visible = false
|
||||
|
||||
[node name="cheat_menu" parent="CanvasLayer" instance=ExtResource( 18 )]
|
||||
|
||||
|
@ -27,7 +27,7 @@ item_count_1 = 1
|
||||
|
||||
[node name="item_holder" parent="." instance=ExtResource( 1 )]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.14052, 0 )
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.978129, 0 )
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="item_holder"]
|
||||
shape = SubResource( 4 )
|
||||
|
@ -714,7 +714,7 @@ mesh = SubResource( 1 )
|
||||
skin = SubResource( 2 )
|
||||
|
||||
[node name="head_bone" type="BoneAttachment" parent="model_transform/DungMan/Armature/Skeleton" index="1"]
|
||||
transform = Transform( 1, -2.19238e-16, 3.51804e-17, -3.23758e-21, 0.158425, 0.987371, -2.22043e-16, -0.987371, 0.158425, -3.30314e-16, -0.0788449, -1.5077 )
|
||||
transform = Transform( 1, -2.21304e-16, -1.10964e-17, 1.63982e-18, -0.0426856, 0.999088, -2.21576e-16, -0.999088, -0.0426856, -3.31142e-16, -0.0537476, -1.50833 )
|
||||
bone_name = "Item"
|
||||
|
||||
[node name="ItemSpawn" type="Spatial" parent="model_transform/DungMan/Armature/Skeleton/head_bone"]
|
||||
|
@ -1,12 +1,9 @@
|
||||
[gd_scene load_steps=14 format=2]
|
||||
[gd_scene load_steps=11 format=2]
|
||||
|
||||
[ext_resource path="res://scenes/rover.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://item_types/crystal.tres" type="Resource" id=2]
|
||||
[ext_resource path="res://item_types/gem.tres" type="Resource" id=3]
|
||||
[ext_resource path="res://assets/rover_level/RoverGame.glb" type="PackedScene" id=4]
|
||||
[ext_resource path="res://scripts/rover_camera.gd" type="Script" id=5]
|
||||
[ext_resource path="res://scripts/rover_game.gd" type="Script" id=6]
|
||||
[ext_resource path="res://item_types/geode.tres" type="Resource" id=7]
|
||||
[ext_resource path="res://assets/rover_level/Material_002.material" type="Material" id=8]
|
||||
[ext_resource path="res://assets/rover_level/Arrow_MAT.tres" type="Material" id=9]
|
||||
|
||||
@ -44,8 +41,10 @@ surfaces/0 = {
|
||||
[node name="rover_game" type="Spatial"]
|
||||
script = ExtResource( 6 )
|
||||
arrow_viz_distance = 15.0
|
||||
loot_items = [ ExtResource( 7 ), ExtResource( 2 ), ExtResource( 3 ) ]
|
||||
loot_weights = [ 60, 25, 15 ]
|
||||
geode_loot_count_per_chance = {
|
||||
1: 40,
|
||||
2: 60
|
||||
}
|
||||
|
||||
[node name="RoverGame" parent="." instance=ExtResource( 4 )]
|
||||
__meta__ = {
|
||||
|
@ -1,16 +1,17 @@
|
||||
extends Reference
|
||||
|
||||
class_name SimpleLootTable
|
||||
|
||||
var item_map = {}
|
||||
var total_weight = 0
|
||||
|
||||
func _init(items, weights):
|
||||
func _init(in_item_map : Dictionary):
|
||||
item_map.clear()
|
||||
total_weight = 0
|
||||
# Calculate total weight and accumulate the weight for each item
|
||||
for i in items.size():
|
||||
total_weight += weights[i]
|
||||
var item : Resource = items[i]
|
||||
assert(item != null)
|
||||
item_map[item] = total_weight
|
||||
for key in in_item_map.keys():
|
||||
total_weight += in_item_map[key]
|
||||
item_map[key] = total_weight
|
||||
|
||||
func roll_for_loot() -> Resource:
|
||||
randomize()
|
||||
|
@ -1,6 +1,6 @@
|
||||
extends RigidBody
|
||||
|
||||
export var treasure: Resource
|
||||
export var treasure_count : int = 1;
|
||||
|
||||
func _ready():
|
||||
$hit_box.set_meta("owner", self)
|
||||
|
@ -6,19 +6,20 @@ signal got_treasure(item_type)
|
||||
const LootTable = preload("res://scripts/loot_table.gd")
|
||||
const RockScene = preload("res://scenes/rock.tscn")
|
||||
|
||||
const GeodeResource = preload("res://item_types/geode.tres")
|
||||
|
||||
onready var timer : Timer = $Timer
|
||||
onready var rover = $"%rover"
|
||||
onready var level_arrow = $"%LevelArrow"
|
||||
|
||||
export var play_time: float = 20.0
|
||||
export var arrow_viz_distance = 10.0
|
||||
export (Array,Resource) var loot_items = []
|
||||
export (Array,int) var loot_weights = []
|
||||
export var geode_loot_count_per_chance = {}
|
||||
|
||||
var loot_table = null
|
||||
var loot_table : SimpleLootTable = null
|
||||
|
||||
func _ready():
|
||||
loot_table = LootTable.new(loot_items, loot_weights)
|
||||
loot_table = LootTable.new(geode_loot_count_per_chance)
|
||||
timer.start(play_time)
|
||||
spawn_rocks(10)
|
||||
|
||||
@ -28,14 +29,14 @@ func spawn_rocks(count: int):
|
||||
for i in range(min(count, locations.size())):
|
||||
var location = locations[i]
|
||||
var rock = RockScene.instance()
|
||||
rock.treasure = loot_table.roll_for_loot()
|
||||
assert(rock.treasure != null)
|
||||
rock.treasure_count = loot_table.roll_for_loot()
|
||||
location.add_child(rock)
|
||||
|
||||
func _on_collection_area_area_entered(area):
|
||||
if area.has_meta("owner"):
|
||||
area = area.get_meta("owner")
|
||||
emit_signal("got_treasure", area.treasure)
|
||||
for i in area.treasure_count:
|
||||
emit_signal("got_treasure", GeodeResource)
|
||||
area.queue_free()
|
||||
|
||||
func _process(delta):
|
||||
|
Loading…
x
Reference in New Issue
Block a user