[gd_scene load_steps=5 format=2] [ext_resource path="res://assets/UI/Meter_Completion.png" type="Texture" id=1] [ext_resource path="res://shaders/circle_timer.gdshader" type="Shader" id=2] [ext_resource path="res://scripts/circle_timer.gd" type="Script" id=3] [sub_resource type="ShaderMaterial" id=1] resource_local_to_scene = true shader = ExtResource( 2 ) shader_param/albedo = Color( 0, 1, 0.416667, 1 ) shader_param/percent = 0.0 [node name="circle_timer" type="Sprite3D"] transform = Transform( 0.25, 0, 0, 0, 0.176777, 0.176777, 0, -0.176777, 0.176777, 0, 0, 0 ) material_override = SubResource( 1 ) texture = ExtResource( 1 ) script = ExtResource( 3 )