[gd_scene load_steps=17 format=2] [ext_resource path="res://scripts/Player.gd" type="Script" id=1] [ext_resource path="res://assets/dungman/DungMan.tscn" type="PackedScene" id=2] [ext_resource path="res://assets/icons/stomach.png" type="Texture" id=3] [sub_resource type="AnimationNodeAnimation" id=10] animation = "Blink" [sub_resource type="AnimationNodeOneShot" id=11] filter_enabled = true filters = [ "Armature/Skeleton:Ear.L", "Armature/Skeleton:Ear.R", "Armature/Skeleton:Eye.L", "Armature/Skeleton:Eye.R", "Armature/Skeleton:Head", "Armature/Skeleton:Item" ] mix_mode = 1 [sub_resource type="AnimationNodeAnimation" id=12] animation = "Idle-loop" [sub_resource type="AnimationNodeAnimation" id=13] animation = "Run-loop" [sub_resource type="AnimationNodeStateMachineTransition" id=14] xfade_time = 0.3 [sub_resource type="AnimationNodeStateMachineTransition" id=15] xfade_time = 0.1 [sub_resource type="AnimationNodeStateMachine" id=16] states/idle/node = SubResource( 12 ) states/idle/position = Vector2( 357, 120.556 ) states/run/node = SubResource( 13 ) states/run/position = Vector2( 589, 121.667 ) transitions = [ "idle", "run", SubResource( 14 ), "run", "idle", SubResource( 15 ) ] start_node = "idle" graph_offset = Vector2( -115, -38 ) [sub_resource type="AnimationNodeBlendTree" id=9] graph_offset = Vector2( -451.163, 81.2997 ) nodes/Animation/node = SubResource( 10 ) nodes/Animation/position = Vector2( -200, 506.667 ) nodes/Blink/node = SubResource( 11 ) nodes/Blink/position = Vector2( 53.3333, 386.667 ) nodes/Move/node = SubResource( 16 ) nodes/Move/position = Vector2( -226.667, 240 ) nodes/output/position = Vector2( 546.667, 200 ) node_connections = [ "Blink", 0, "Move", "Blink", 1, "Animation", "output", 0, "Blink" ] [sub_resource type="AnimationNodeStateMachinePlayback" id=17] [sub_resource type="BoxShape" id=3] extents = Vector3( 0.25, 0.25, 1 ) [sub_resource type="CapsuleShape" id=2] radius = 0.210213 height = 0.85525 [sub_resource type="Gradient" id=4] offsets = PoolRealArray( 0, 0.776119, 1 ) colors = PoolColorArray( 0, 0, 0, 1, 0, 0, 0, 0.429105, 0, 0, 0, 0 ) [sub_resource type="GradientTexture2D" id=5] gradient = SubResource( 4 ) fill_to = Vector2( 0, 1 ) [node name="Player" type="KinematicBody" groups=["player"]] axis_lock_motion_y = true move_lock_y = true script = ExtResource( 1 ) [node name="DungMan" parent="." instance=ExtResource( 2 )] [node name="head_bone" type="BoneAttachment" parent="DungMan/Armature/Skeleton" index="1"] transform = Transform( -0.756986, -0.653402, 0.00625127, -0.014915, 0.0268422, 0.999528, -0.653261, 0.756536, -0.0300646, -0.318138, -0.0110466, -0.986237 ) bone_name = "Arm.R" [node name="ItemSpawn" type="Spatial" parent="DungMan/Armature/Skeleton/head_bone"] unique_name_in_owner = true transform = Transform( 1, 1.48483e-18, -3.14288e-18, -1.61955e-18, 0.999062, -0.0432985, 3.07563e-18, 0.0432985, 0.999062, 1.03227e-16, 0.573877, 0.107031 ) [node name="AnimationTree" type="AnimationTree" parent="DungMan"] tree_root = SubResource( 9 ) anim_player = NodePath("../AnimationPlayer") active = true parameters/Blink/active = false parameters/Move/playback = SubResource( 17 ) [node name="TriggerVolume" type="Area" parent="DungMan"] unique_name_in_owner = true transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.630386 ) collision_layer = 4 collision_mask = 8 [node name="CollisionShape" type="CollisionShape" parent="DungMan/TriggerVolume"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.778807, 0.291356 ) shape = SubResource( 3 ) [node name="blink_timer" type="Timer" parent="DungMan"] autostart = true [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.641703, 0 ) shape = SubResource( 2 ) [node name="hitbox" type="Area" parent="."] collision_layer = 2 collision_mask = 16 [node name="CollisionShape" type="CollisionShape" parent="hitbox"] shape = SubResource( 2 ) [node name="UI" type="CanvasLayer" parent="."] [node name="Control" type="Control" parent="UI"] margin_right = 40.0 margin_bottom = 40.0 [node name="TextureRect" type="TextureRect" parent="UI/Control"] margin_right = 565.0 margin_bottom = 164.0 texture = SubResource( 5 ) expand = true [node name="MarginContainer" type="MarginContainer" parent="UI/Control"] custom_constants/margin_right = 16 custom_constants/margin_top = 16 custom_constants/margin_left = 16 custom_constants/margin_bottom = 16 [node name="stomachs" type="HBoxContainer" parent="UI/Control/MarginContainer"] unique_name_in_owner = true margin_left = 16.0 margin_top = 16.0 margin_right = 540.0 margin_bottom = 144.0 [node name="stomach0" type="TextureRect" parent="UI/Control/MarginContainer/stomachs"] margin_right = 128.0 margin_bottom = 128.0 texture = ExtResource( 3 ) [node name="stomach1" type="TextureRect" parent="UI/Control/MarginContainer/stomachs"] margin_left = 132.0 margin_right = 260.0 margin_bottom = 128.0 texture = ExtResource( 3 ) [node name="stomach2" type="TextureRect" parent="UI/Control/MarginContainer/stomachs"] margin_left = 264.0 margin_right = 392.0 margin_bottom = 128.0 texture = ExtResource( 3 ) [node name="stomach3" type="TextureRect" parent="UI/Control/MarginContainer/stomachs"] margin_left = 396.0 margin_right = 524.0 margin_bottom = 128.0 texture = ExtResource( 3 ) [connection signal="timeout" from="DungMan/blink_timer" to="." method="_on_blink_timer_timeout"] [editable path="DungMan"]