[gd_scene load_steps=11 format=2] [ext_resource path="res://scenes/item_holder.tscn" type="PackedScene" id=1] [ext_resource path="res://scripts/oven/oven.gd" type="Script" id=2] [ext_resource path="res://scenes/coin_machine.tscn" type="PackedScene" id=3] [ext_resource path="res://scenes/item_dump.tscn" type="PackedScene" id=4] [ext_resource path="res://scenes/status_light.tscn" type="PackedScene" id=5] [ext_resource path="res://item_types/repair_kit.tres" type="Resource" id=6] [sub_resource type="SpatialMaterial" id=1] albedo_color = Color( 0, 0, 0, 1 ) [sub_resource type="CylinderMesh" id=2] material = SubResource( 1 ) top_radius = 0.5 bottom_radius = 0.5 height = 0.1 radial_segments = 9 [sub_resource type="BoxShape" id=4] extents = Vector3( 0.648623, 1, 0.516904 ) [sub_resource type="CubeMesh" id=3] size = Vector3( 1.362, 0.49, 0.081 ) [node name="oven" type="Spatial" groups=["damageable"]] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0063355, 0.00319374, -0.00456095 ) script = ExtResource( 2 ) [node name="CSGBox" type="CSGBox" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.497031, 0 ) use_collision = true width = 1.36825 height = 1.04121 depth = 1.24388 [node name="CSGBox2" type="CSGBox" parent="CSGBox"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.000755012, -0.038668, 0.154754 ) operation = 2 width = 1.20449 height = 0.784214 depth = 1.29741 [node name="coil" type="MeshInstance" parent="CSGBox"] unique_name_in_owner = true transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00424552, 0.556925, -0.00761187 ) mesh = SubResource( 2 ) skeleton = NodePath("../..") [node name="item_holder" parent="CSGBox/coil" instance=ExtResource( 1 )] unique_name_in_owner = true transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00424552, 0.0865635, 0.00761187 ) [node name="CollisionShape" type="CollisionShape" parent="CSGBox/coil/item_holder"] shape = SubResource( 4 ) [node name="backsplash" type="MeshInstance" parent="CSGBox"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00424552, 0.556925, -0.575066 ) mesh = SubResource( 3 ) skeleton = NodePath("../..") [node name="coin_machine" parent="." instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.621351, 0 ) [node name="item_dump" parent="." instance=ExtResource( 4 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.733121, 0 ) collision_layer = 8 collision_mask = 0 item_type_0 = ExtResource( 6 ) item_count_0 = 1 [node name="status_light" parent="." instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.232042, 0.967385 ) [node name="cook_timer" type="Timer" parent="."] one_shot = true [connection signal="item_changed" from="CSGBox/coil/item_holder" to="." method="_on_item_holder_item_changed"] [connection signal="coin_requirement_met" from="coin_machine" to="." method="_on_coin_machine_coin_requirement_met"] [connection signal="item_dump_completed" from="item_dump" to="." method="_on_item_dump_completed"] [connection signal="timeout" from="cook_timer" to="." method="_on_cook_timer_timeout"]