[gd_scene load_steps=5 format=2] [ext_resource path="res://scripts/Player.gd" type="Script" id=1] [sub_resource type="CapsuleMesh" id=1] radius = 0.2 mid_height = 0.85 [sub_resource type="CapsuleShape" id=2] radius = 0.210213 height = 0.85525 [sub_resource type="SphereShape" id=3] [node name="Player" type="KinematicBody"] script = ExtResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 0.994286, 0, 0, 0, -4.34616e-08, -0.994286, 0, 0.994286, -4.34616e-08, 0, 0.666587, 0 ) mesh = SubResource( 1 ) skeleton = NodePath("../..") [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.641703, 0 ) shape = SubResource( 2 ) [node name="Camera" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 5.44166, 3.39746 ) fov = 50.0 [node name="TriggerVolume" type="Area" parent="."] [node name="CollisionShape" type="CollisionShape" parent="TriggerVolume"] shape = SubResource( 3 )