[gd_scene load_steps=5 format=2] [ext_resource path="res://scripts/rock.gd" type="Script" id=1] [sub_resource type="PhysicsMaterial" id=9] friction = 0.75 bounce = 0.5 [sub_resource type="SphereShape" id=7] radius = 4.0 [sub_resource type="SphereMesh" id=8] radius = 4.0 height = 8.0 [node name="rock" type="RigidBody"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0 ) mass = 5.0 physics_material_override = SubResource( 9 ) axis_lock_linear_y = true script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] shape = SubResource( 7 ) [node name="MeshInstance" type="MeshInstance" parent="."] mesh = SubResource( 8 ) [node name="hit_box" type="Area" parent="."] collision_layer = 40 collision_mask = 0 [node name="CollisionShape" type="CollisionShape" parent="hit_box"] shape = SubResource( 7 )