2022-08-17 05:46:36 -07:00

46 lines
1.2 KiB
GDScript

extends Reference
const NAME = "cooking"
const cooked_yam = preload("res://item_types/cooked_yam.tres")
var ctx = null
var mat: SpatialMaterial = SpatialMaterial.new()
func _init():
mat.albedo_color = Color.red
func enter_from(state):
ctx.get_node("item_dump").enabled = false
ctx.get_node("coin_machine").enabled = false
ctx.get_node("%item_holder").add_enabled = false
ctx.get_node("%item_holder").remove_enabled = false
ctx.get_node("cook_timer").start()
ctx.get_node("status_light").light_color = Color.green
ctx.get_node("status_light").activate()
func exit_to(state):
pass
func on_coin_machine_coin_requirement_met(player):
assert(false, "coin machine should be disabled while growing")
func on_cook_timer_timeout():
var item_holder = ctx.get_node("%item_holder")
item_holder.destroy_item()
item_holder.spawn_item(cooked_yam)
ctx.change_state(ctx.StateHoldingItem.new())
func on_item_holder_item_changed(item):
assert(item == null || item.item_type == cooked_yam)
func on_item_dump_completed():
assert(false, "item dump should be disabled")
func take_damage():
ctx.hp -= 1
if ctx.hp <= 0:
assert(ctx.get_node("%item_holder").has_item())
ctx.get_node("%item_holder").destroy_item()
ctx.change_state(ctx.StateBroken.new())