project-dung/assets/moon_buggy/Beetle IX.tscn

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[gd_scene load_steps=16 format=2]
[ext_resource path="res://assets/moon_buggy/Beetle IX.glb" type="PackedScene" id=1]
[ext_resource path="res://scripts/Beetle IX.gd" type="Script" id=2]
[sub_resource type="AnimationNodeAdd2" id=1]
filter_enabled = true
filters = [ "Armature/Skeleton:Back Wheel.L", "Armature/Skeleton:Back Wheel.R", "Armature/Skeleton:Front Wheel.L", "Armature/Skeleton:Front Wheel.R", "Armature/Skeleton:Middle Wheel.L", "Armature/Skeleton:Middle Wheel.R" ]
[sub_resource type="AnimationNodeAnimation" id=2]
animation = "Wheel Turn-loop"
[sub_resource type="AnimationNodeAnimation" id=3]
animation = "Driving-loop"
[sub_resource type="AnimationNodeBlendTree" id=4]
nodes/Add2/node = SubResource( 1 )
nodes/Add2/position = Vector2( 546.667, 80 )
nodes/Animation/node = SubResource( 3 )
nodes/Animation/position = Vector2( 213.333, 66.6667 )
"nodes/Animation 2/node" = SubResource( 2 )
"nodes/Animation 2/position" = Vector2( 160, 200 )
nodes/output/position = Vector2( 813.333, 133.333 )
node_connections = [ "Add2", 0, "Animation", "Add2", 1, "Animation 2", "output", 0, "Add2" ]
[sub_resource type="AnimationNodeAnimation" id=5]
animation = "Idle-loop"
[sub_resource type="AnimationNodeAnimation" id=6]
animation = "Reset"
[sub_resource type="AnimationNodeAnimation" id=7]
animation = "Startup"
[sub_resource type="AnimationNodeStateMachineTransition" id=8]
[sub_resource type="AnimationNodeStateMachineTransition" id=9]
[sub_resource type="AnimationNodeStateMachineTransition" id=10]
xfade_time = 1.3
[sub_resource type="AnimationNodeStateMachineTransition" id=11]
xfade_time = 0.1
[sub_resource type="AnimationNodeStateMachine" id=12]
states/driving/node = SubResource( 4 )
states/driving/position = Vector2( 647.667, 97.6173 )
states/idle/node = SubResource( 5 )
states/idle/position = Vector2( 284.333, 83.8258 )
states/reset/node = SubResource( 6 )
states/reset/position = Vector2( 171, 180.523 )
states/startup/node = SubResource( 7 )
states/startup/position = Vector2( 457.667, 34.9054 )
transitions = [ "reset", "idle", SubResource( 8 ), "idle", "startup", SubResource( 9 ), "startup", "driving", SubResource( 10 ), "driving", "idle", SubResource( 11 ) ]
start_node = "reset"
graph_offset = Vector2( -163, -60 )
[sub_resource type="AnimationNodeStateMachinePlayback" id=13]
[node name="Beetle IX" instance=ExtResource( 1 )]
script = ExtResource( 2 )
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
tree_root = SubResource( 12 )
anim_player = NodePath("../AnimationPlayer")
active = true
parameters/playback = SubResource( 13 )
parameters/driving/Add2/add_amount = 1.0