11 lines
226 B
GDScript
11 lines
226 B
GDScript
extends Resource
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class_name ItemType
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export var name: String
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export var visual_scene: PackedScene
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func spawn_node() -> Spatial:
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var node = preload("res://scenes/item.tscn").instance()
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node.set_item_type(self)
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return node
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