Updated RecipesDB to store an array of tem_type resources instead of hardcoded slots
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=8 format=2]
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://scenes/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://scenes/moon.tscn" type="PackedScene" id=2]
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@@ -7,6 +7,7 @@
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[ext_resource path="res://scenes/item_holder.tscn" type="PackedScene" id=5]
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[ext_resource path="res://item_types/ore.tres" type="Resource" id=6]
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[ext_resource path="res://recipes/all_recipes.tres" type="Resource" id=7]
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[ext_resource path="res://item_types/raw_yam.tres" type="Resource" id=8]
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[node name="dev_akshay" type="Spatial"]
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@@ -28,4 +29,4 @@ start_with_item = ExtResource( 6 )
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[node name="item_holder2" parent="." instance=ExtResource( 5 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.33, 0, 1 )
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start_with_item = ExtResource( 6 )
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start_with_item = ExtResource( 8 )
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