Added initial dialog when you enter the RTG area for the first time
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@@ -8,6 +8,7 @@ onready var day_timer = $"%day_timer"
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onready var day_timer_text = $"%day_timer_text"
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onready var current_coins_text = $"%current_coins_text"
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onready var pause_menu = $"%pause_menu"
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onready var rtg_trigger = $"%RTGTrigger"
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func _ready():
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player.connect("starved_to_death", self, "_on_player_starved_to_death")
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@@ -58,3 +59,11 @@ func _on_resume_button_pressed():
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func _on_main_menu_button_pressed():
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get_tree().change_scene(MainMenuScenePath)
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func _on_Area_area_entered(area):
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var owner = area
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if area.has_meta("owner"):
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owner = area.get_meta("owner")
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if owner == player:
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play_simple_dialog("rtg")
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rtg_trigger.disabled = true
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