Make broken state for oven
This commit is contained in:
parent
df641d6c3d
commit
921ebc01f2
@ -1,8 +1,11 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
[gd_scene load_steps=11 format=2]
|
||||
|
||||
[ext_resource path="res://scenes/item_holder.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://scripts/oven/oven.gd" type="Script" id=2]
|
||||
[ext_resource path="res://scenes/coin_machine.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://scenes/item_dump.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://scenes/status_light.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://item_types/repair_kit.tres" type="Resource" id=6]
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=1]
|
||||
albedo_color = Color( 0, 0, 0, 1 )
|
||||
@ -14,14 +17,18 @@ bottom_radius = 0.5
|
||||
height = 0.1
|
||||
radial_segments = 9
|
||||
|
||||
[sub_resource type="BoxShape" id=4]
|
||||
extents = Vector3( 0.648623, 1, 0.516904 )
|
||||
|
||||
[sub_resource type="CubeMesh" id=3]
|
||||
size = Vector3( 1.362, 0.49, 0.081 )
|
||||
|
||||
[node name="oven" type="Spatial"]
|
||||
[node name="oven" type="Spatial" groups=["damageable"]]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0063355, 0.00319374, -0.00456095 )
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="CSGBox" type="CSGBox" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.497031, 0 )
|
||||
use_collision = true
|
||||
width = 1.36825
|
||||
height = 1.04121
|
||||
@ -42,7 +49,10 @@ skeleton = NodePath("../..")
|
||||
|
||||
[node name="item_holder" parent="CSGBox/coil" instance=ExtResource( 1 )]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00424552, 0.29638, 0.00761187 )
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00424552, 0.0865635, 0.00761187 )
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="CSGBox/coil/item_holder"]
|
||||
shape = SubResource( 4 )
|
||||
|
||||
[node name="backsplash" type="MeshInstance" parent="CSGBox"]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00424552, 0.556925, -0.575066 )
|
||||
@ -50,10 +60,22 @@ mesh = SubResource( 3 )
|
||||
skeleton = NodePath("../..")
|
||||
|
||||
[node name="coin_machine" parent="." instance=ExtResource( 3 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.621351, 0 )
|
||||
|
||||
[node name="item_dump" parent="." instance=ExtResource( 4 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.733121, 0 )
|
||||
collision_layer = 8
|
||||
collision_mask = 0
|
||||
item_type_0 = ExtResource( 6 )
|
||||
item_count_0 = 1
|
||||
|
||||
[node name="status_light" parent="." instance=ExtResource( 5 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.232042, 0.967385 )
|
||||
|
||||
[node name="cook_timer" type="Timer" parent="."]
|
||||
one_shot = true
|
||||
|
||||
[connection signal="item_changed" from="CSGBox/coil/item_holder" to="." method="_on_item_holder_item_changed"]
|
||||
[connection signal="coin_requirement_met" from="coin_machine" to="." method="_on_coin_machine_coin_requirement_met"]
|
||||
[connection signal="item_dump_completed" from="item_dump" to="." method="_on_item_dump_completed"]
|
||||
[connection signal="timeout" from="cook_timer" to="." method="_on_cook_timer_timeout"]
|
||||
|
@ -3,14 +3,18 @@ extends Spatial
|
||||
const StateIdle = preload("res://scripts/oven/state/idle.gd")
|
||||
const StateCooking = preload("res://scripts/oven/state/cooking.gd")
|
||||
const StateHoldingItem = preload("res://scripts/oven/state/holding_item.gd")
|
||||
const StateBroken = preload("res://scripts/oven/state/broken.gd")
|
||||
|
||||
export var cook_time: float = 2.0
|
||||
export var start_broken: bool = false
|
||||
export var max_hp: int = 1
|
||||
var hp: int = max_hp
|
||||
|
||||
var state = null
|
||||
|
||||
func _ready():
|
||||
$cook_timer.wait_time = cook_time
|
||||
|
||||
state = StateIdle.new()
|
||||
state = StateBroken.new() if start_broken else StateIdle.new()
|
||||
state.ctx = self
|
||||
state.enter_from(null)
|
||||
print("oven: NULL -> ", state.NAME)
|
||||
@ -30,3 +34,9 @@ func _on_cook_timer_timeout():
|
||||
|
||||
func _on_item_holder_item_changed(item):
|
||||
state.on_item_holder_item_changed(item)
|
||||
|
||||
func _on_item_dump_completed():
|
||||
state.on_item_dump_completed()
|
||||
|
||||
func take_damage():
|
||||
state.take_damage()
|
||||
|
36
scripts/oven/state/broken.gd
Normal file
36
scripts/oven/state/broken.gd
Normal file
@ -0,0 +1,36 @@
|
||||
extends Reference
|
||||
|
||||
const NAME = "broken"
|
||||
|
||||
var ctx = null
|
||||
|
||||
func _init():
|
||||
pass
|
||||
|
||||
func enter_from(state):
|
||||
ctx.remove_from_group("damageable")
|
||||
ctx.get_node("item_dump").enabled = true
|
||||
ctx.get_node("item_dump").reset()
|
||||
ctx.get_node("coin_machine").enabled = false
|
||||
ctx.get_node("%item_holder").add_enabled = false
|
||||
ctx.get_node("%item_holder").remove_enabled = false
|
||||
ctx.get_node("status_light").fail()
|
||||
|
||||
func exit_to(state):
|
||||
assert(state.NAME != "broken")
|
||||
ctx.add_to_group("damageable")
|
||||
|
||||
func on_coin_machine_coin_requirement_met(player):
|
||||
assert(false, "should be impossible while broken")
|
||||
|
||||
func on_cook_timer_timeout():
|
||||
assert(false, "should be impossible while broken")
|
||||
|
||||
func on_item_holder_item_changed(item):
|
||||
assert(false, "should be impossible while broken")
|
||||
|
||||
func on_item_dump_completed():
|
||||
ctx.change_state(ctx.StateIdle.new())
|
||||
|
||||
func take_damage():
|
||||
pass # already broken
|
@ -10,12 +10,15 @@ func _init():
|
||||
mat.albedo_color = Color.red
|
||||
|
||||
func enter_from(state):
|
||||
ctx.get_node("item_dump").enabled = false
|
||||
ctx.get_node("coin_machine").enabled = false
|
||||
ctx.get_node("%item_holder").add_enabled = false
|
||||
ctx.get_node("%item_holder").remove_enabled = false
|
||||
|
||||
ctx.get_node("cook_timer").start()
|
||||
ctx.get_node("%coil").set_surface_material(0, mat)
|
||||
ctx.get_node("status_light").light_color = Color.green
|
||||
ctx.get_node("status_light").activate()
|
||||
|
||||
func exit_to(state):
|
||||
ctx.get_node("%coil").set_surface_material(0, null)
|
||||
@ -31,3 +34,13 @@ func on_cook_timer_timeout():
|
||||
|
||||
func on_item_holder_item_changed(item):
|
||||
assert(item == null || item.item_type == cooked_yam)
|
||||
|
||||
func on_item_dump_completed():
|
||||
assert(false, "item dump should be disabled")
|
||||
|
||||
func take_damage():
|
||||
ctx.hp -= 1
|
||||
if ctx.hp <= 0:
|
||||
assert(ctx.get_node("%item_holder").has_item())
|
||||
ctx.get_node("%item_holder").destroy_item()
|
||||
ctx.change_state(ctx.StateBroken.new())
|
||||
|
@ -9,14 +9,17 @@ func _init():
|
||||
pass
|
||||
|
||||
func enter_from(state):
|
||||
ctx.get_node("item_dump").enabled = false
|
||||
if ctx.get_node("%item_holder").item_in_hold.item_type == raw_yam:
|
||||
ctx.get_node("coin_machine").enabled = true
|
||||
ctx.get_node("%item_holder").add_enabled = false
|
||||
ctx.get_node("%item_holder").remove_enabled = false
|
||||
ctx.get_node("status_light").prime()
|
||||
else:
|
||||
ctx.get_node("coin_machine").enabled = false
|
||||
ctx.get_node("%item_holder").add_enabled = true
|
||||
ctx.get_node("%item_holder").remove_enabled = true
|
||||
ctx.get_node("status_light").warn()
|
||||
|
||||
func exit_to(state):
|
||||
pass
|
||||
@ -33,3 +36,13 @@ func on_item_holder_item_changed(item):
|
||||
ctx.change_state(ctx.StateIdle.new())
|
||||
else:
|
||||
ctx.change_state(ctx.StateHoldingItem.new())
|
||||
|
||||
func on_item_dump_completed():
|
||||
assert(false, "item dump should be disabled")
|
||||
|
||||
func take_damage():
|
||||
ctx.hp -= 1
|
||||
if ctx.hp <= 0:
|
||||
if ctx.get_node("%item_holder").has_item():
|
||||
ctx.get_node("%item_holder").destroy_item()
|
||||
ctx.change_state(ctx.StateBroken.new())
|
||||
|
@ -8,9 +8,11 @@ func _init():
|
||||
pass
|
||||
|
||||
func enter_from(state):
|
||||
ctx.get_node("item_dump").enabled = false
|
||||
ctx.get_node("coin_machine").enabled = false
|
||||
ctx.get_node("%item_holder").add_enabled = true
|
||||
ctx.get_node("%item_holder").remove_enabled = false # not possible
|
||||
ctx.get_node("status_light").light_color = Color.white
|
||||
|
||||
func exit_to(state):
|
||||
pass
|
||||
@ -24,3 +26,11 @@ func on_cook_timer_timeout():
|
||||
func on_item_holder_item_changed(item):
|
||||
assert(item != null, "there should be no item to remove while idle")
|
||||
ctx.change_state(ctx.StateHoldingItem.new())
|
||||
|
||||
func on_item_dump_completed():
|
||||
assert(false, "item dump should be disabled")
|
||||
|
||||
func take_damage():
|
||||
ctx.hp -= 1
|
||||
if ctx.hp <= 0:
|
||||
ctx.change_state(ctx.StateBroken.new())
|
||||
|
Loading…
x
Reference in New Issue
Block a user